4 ms·
The article's point is essentially that the progress on graphics is much slower than it would seem. This is not so obvious, because looking especially at stati
by pizza234 13y ago
The article's point is essentially that the progress on graphics is much slower than it would seem.
This is not so obvious, because looking especially at static frames, it's very easy to think that graphics have done leaps and bounds in the last decade. Well, when I look at the animations of the real gaming experiences, honestly, I think that there has been very little advancement, which is an example mentioned by the author.
I personally doubt that there will be any significant advancement in the next decade, assuming the current advancement rate (which of course, it's hard to predict).
- nightski 13y agoExcept graphics have improved leaps and bounds in the last decade, even if they do not live up to the expectations of you or the OP.
- jamesaguilar 13y agoWhat we had four years ago: http://www.filewin.com/cdn/images/img-filewin--3-GTA-San-Andreas.jpg http://www.filewin.com/cdn/images/img-filewin--3-GTA-San-And... What we have today, on eight year old hardware: http://cdn.redmondpie.com/wp-content/uploads/2013/07/GTA-5-gameplay.png http://cdn.redmondpie.com/wp-content/uploads/2013/07/GTA-5-g...
- JetSpiegel 13y agoGTA3: 5 cars and 5 people in one frame GAT5: Static world and a single car
- qbrass 13y agoSan Andreas came out almost 10 years ago and had to run on the PS2 with 32MB of ram. GTA 4 came out 5 year ago. http://media.gtanet.com/images/4488-gta-iv-screenshot.jpg http://media.gtanet.com/images/4488-gta-iv-screenshot.jpg
- jamesaguilar 13y agoUgh, I knew that. Have no idea why I typed four. I was going for a decade (2004).