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In Unitys case they already had a concept called AssetBundles that allowed you to launch an initial small loader scene and show something while downloading othe
by kayoone 13y ago
In Unitys case they already had a concept called AssetBundles that allowed you to launch an initial small loader scene and show something while downloading other Bundles in the background. If they port that concept to HTML5 it should be pretty easy to implement on demand loading..