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Bingo. Develop in Visual Studio using Xamarin for iOS and Android while writing in C#, now the incremental cost to also developing for WinPhone is much, much l
by InclinedPlane 13y ago
Bingo.
Develop in Visual Studio using Xamarin for iOS and Android while writing in C#, now the incremental cost to also developing for WinPhone is much, much lower. And by owning these tools, as well as the WinPhone platform, Microsoft can make that increment almost arbitrarily small.
- InclinedPlane 13y agoP.S. Dev Tools are a billion dollar business at MS, the move toward mobile development has pushed a lot of devs away from MS's tool stack. If they can push people back toward Visual Studio and C# and so forth then that is a huge win for MS, independent of whether they increase development for WinPhone.
- rbanffy 13y ago> Develop in Visual Studio using Xamarin for iOS and Android while writing in C#, now the incremental cost to also developing for WinPhone is much, much lower You are counting the cost delta between writing C# for iOS and Android, something that is not that common, and also writing for Windows Phone. Most teams I know of prefer to write their code using the native toolkits. For them, writing in C# would be an extra cost. Few see writing equivalent code in Objective-C and Java as prohibitive because it's very common to host the bulk of the functionality on servers and only run UI code on the mobile client. UI code has traditionally been non-portable. For those who are already writing their mobile apps in C# for whatever reason, porting to Windows Phone is already easier than porting from Objective-C or Java.