4 ms·
9007199254740992
- onuryavuz 13y agoWell, that escalated quickly
- seanv 13y agomy thoughts precisely
- deletes 13y agoAnd the productivity goes down by the same factor.(2^53 btw ) I finally reached the 2048. :) I think I understand now why candy crush is so popular. > 8192. > 16384 and I'm done. Manually There needs to be a save feature.
- deleted 13y ago[deleted]
- mynameishere 13y agoDid you get to 16384 manually? This is what I got after (roughly) 12000 random moves: http://imgur.com/EnROFm9 http://imgur.com/EnROFm9 Can any math people figure out how many years it would take to finally end this? (Not win, just lock it up).
- ghusbands 13y agoI locked up a board manually in about 10 minutes, with intent. Someone skilled should be able to do it in less. http://i.imgur.com/zyqDtZi.png http://i.imgur.com/zyqDtZi.png (My technique: Toggle left-right until no movement happens. Tap up. Repeat from start.)
- Freestyler_3 13y agoI just got to that manualy... its not that hard.
- renekooi 13y agoI'm on a laptop with 1366*768 screen; had to zoom out massively :(
- filvdg 13y agoI don't see the game , just doing up,left,up,left, for ages and get points ... so ?
- seanv 13y agook... how many years would it take to actually get the final number?
- amjaeger 13y agoHAHAH what? Challenge accepted
- anigbrowl 13y agoLame cargo cultism. Find something different to do besides just increasing the array size.
- garrettgrimsley 13y agoIt is a joke.
- msoad 13y agoCan we apply the same AI to this and make an screen saver out of this?
- granttimmerman 13y agoWatch and wait :) ``` game = new GameManager(8, KeyboardInputManager, HTMLActuator, LocalScoreManager); setInterval(function (){ for(var i =0; i < 100; i++){game.move(Math.floor(Math.random()*4));}},1000) ```
- danielsamuels 13y agoIf you're using Chrome, this should save you some time: function step() { var eventObj = document.createEvent("Events"); eventObj.initEvent("keydown", true, true); eventObj.which = 37 + Math.floor(Math.random(0, 1)*3); document.dispatchEvent(eventObj); } int = setInterval(step, 0.001);
- trothamel 13y agoHuh. After a few minutes of this, it told me the only way to win was not to play the game.
- rapsnoj 13y agoYeah, the sum of the numbers on the board goes up by at most four each turn.
- goldbeck 13y agoThis never presses the down key. A small correction so it'll move randomly in all directions function step() { var eventObj = document.createEvent("Events"); eventObj.initEvent("keydown", true, true); eventObj.which = 37 + Math.floor(Math.random(0, 1)*4); document.dispatchEvent(eventObj); } int = setInterval(step, 0.001);
- 13y ago
- scarygliders 13y agoFirst ever comment since signing up. This is diabolical. DIABOLICAL!
- h1fra 13y agoI finnaly did it... oh wait ! Only 9007199254738944 left
- mattdeboard 13y ago"I don't understand idempotence, can you explain what it is?" "Let me show you what it's NOT."
- bichiliad 13y agoSpace bar resets. I didn't know that space bar resets. I am so crushed.
- j_m_b 13y agoThis is nothing but a pure button masher... just hit the keys real fast. Use a strategy of "shaking" e.g. hit left,right quickly in succession a bunch of times to fill the board followed by a "circle" e.g. up left down right a bunch of times. I really don't like hating on a HN submission, but either this game is very lame or I am missing the point entirely. :P
- etfb 13y agoIt's kind of absurdist humour. HN has been full of responses to the rather clever 2048 game lately -- 2048 in HTML5, 2048 in the smallest number of bytes, the 2048 AI solver, 2048 in Brainfuck, 2048 in Latin, etc etc etc. This is amusing to me because the subject line looked almost like one of those obnoxious Bitcoin transaction posts, thus bringing together HN's latest fad with its eternal obsession, in my mind at least. Now, complete this sentence: 2048 on HN will jump the shark when someone posts...
- rwg 13y ago... http://rwg.github.io/0/ http://rwg.github.io/0/
- madeofpalk 13y agoThank you.
- addandsubtract 13y ago...2048 in Dart cross-compiled to Julia with Flappy Bird graphics.
- userbinator 13y ago"Merge tiles to flap."
- mikeash 13y agoThe logical conclusion to this sequence is somebody making the polar opposite of this entry. Namely, a game called 2. It's a 1x1 grid, and you begin in the winning state.
- j2kun 13y agoCan we please have TwitchPlays9007199254740992?
- sippeangelo 13y agoThis is even a game that Twitch would actually be GOOD at!
- Houshalter 13y agoI want to make an AI to play this. This might be a dumb question, but how would I get the input and output to and from the game?
- bhhaskin 13y agoIt is a pretty simple game. I don't think it really needs an "AI" to play. A few people have already posted a few javascript solutions.
- yk 13y agoAfter hammering on my keyboard (somewhat) coherently for a long time, I would conjecture that the board is too large. So I tried to us down and either left or right alternately and switching left and right when a position would not move anymore. At least until 8192 and ~200k points, random fluctuations seem to clear always enough stones that the board was never more than half full.
- userbinator 13y agoThanks to games like this and 2048, more people will start seeing and memorising powers of 2. That's definitely not a bad thing...
- gberger 13y agoYes, that'll certainly happen, but what's the use of memorizing powers of two for people not in CS?
- Geee 13y agoI get a really strong Tetris effect[0] after playing this game. I get an urge to move all text on this page to upper right corner. Anyone else? [0] http://en.wikipedia.org/wiki/Tetris_effect http://en.wikipedia.org/wiki/Tetris_effect
- deletes 13y agoIt must have been a while since you played tile based games. I had a similar experience a year ago when I made a simple tetris game and tested it non-stop for a day. Since then I can't achieve the same effect. But before that I haven't played such games in years. It really shows how persistent out memory is. One day and you're good for years.
- vonskippy 13y agoAccording to DynDNS it's a malware site. www.csie.ntu.edu.tw is blocked in your Defense Plan Content Blocked This is a known Spyware? website, which is blocked as specified in your Defense Plan?.
- mayneack 13y agoI have no particular connection to the site. I just posted it because a friend sent it to me, so it might be.
- nknighthb 13y agoDynDNS is painting with an unavoidably broad brush. It's a student page at the CS department of NTU -- National Taiwan University. I'm sure the server has hosted something unsavory at some point, but this particular page is hardly threatening.
- parad0x1 13y agohttp://i.imgur.com/ZafTI5T.png http://i.imgur.com/ZafTI5T.png This has got to be a new record. Used the random move setTimeout method with 4 directions, and strategically pausing to merge pieces. EDIT 1: http://i.imgur.com/Rt3V5kb.png http://i.imgur.com/Rt3V5kb.png - Just reached 4 million. EDIT 2: http://i.imgur.com/QyrW3QK.png http://i.imgur.com/QyrW3QK.png - 22 million: When do I stop?
- eie 13y agoIt seems random with 4 directions works well more than 3. http://imgur.com/u0Yws7T http://imgur.com/u0Yws7T Here is what I ran so far with random 3 directions. V shape emerges.
- stonith 13y agoI find this interesting because it hooks into the obsession many gamers have with constantly increasing (large) numbers in games like diablo or other RPGs in order to feel accomplishment. The original game was significantly more clever, but had an end, and would turn off a lot of people due to it appearing difficult. The question is if you wrapped this up as an RPG instead of a puzzle game, would people play it?
- maglev45 13y agothat game just stole 2hrs of my life.
- espressoAndCode 13y agoMy god, my god... What have you done.
- saganus 13y agoThis is how far I got before I got bored: http://imagizer.imageshack.us/v2/800x600q90/62/yhtr.jpg http://imagizer.imageshack.us/v2/800x600q90/62/yhtr.jpg Done manually... took me about an hour... goddamn this game is addictive. I'm pretty sure I could keep going if there was a save function. I never seemed to fill more than one half of the screen.
- dredmorbius 13y agoBastards!
- li-ch 13y agoStrangely this feels like Diablo 2. Grind to find upgrade, which makes it harder to find the next upgrade.
- taternuts 13y agoI guess he didn't plan on anyone actually winning: http://i.imgur.com/sP7uz4q.png http://i.imgur.com/sP7uz4q.png
- davidgerard 13y agoRunning this on random is actually a nice Javascript benchmarker - e.g. Chromium-stable runs much faster than Firefox-stable.