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The entire point of the clickable touchscreen, as I recall, was that resting your finger on it would bring up an overlay on the monitor, mirroring what was show
by dgarrett 13y ago
The entire point of the clickable touchscreen, as I recall, was that resting your finger on it would bring up an overlay on the monitor, mirroring what was shown on the touchscreen.
You would then move your finger to hover over what you wanted to select, then click down the touchscreen. All without ever having to look at the actual touchscreen, since it was all mirrored up on the monitor.
- mpalmer 13y agoThat use case would be easily covered by the touchpads and buttons though - your argument for a touchscreen is so the user wouldn't ever have to look at it; so why does it ever need to emit an image?
- greyskull 13y agoI imagine they would replace the touchscreen with a touchpad like they had on the prototypes sent to the 300 testers.
- Jasper_ 13y agoCorrect. They then realized that they could take the screen part of it out, and then they realized that they already have a touchpad on the left and right sides. The team went over the full story in their SteamDevDays talk: https://www.youtube.com/watch?v=UfN5WK7OzU8 https://www.youtube.com/watch?v=UfN5WK7OzU8
- TazeTSchnitzel 13y agoOn the touchscreen specifically: https://www.youtube.com/watch?v=UfN5WK7OzU8&t=11m12s https://www.youtube.com/watch?v=UfN5WK7OzU8&t=11m12s
- tokipin 13y agothat sounds weird/pointless. i wonder if they tried using the touchscreen as an absolute-position locator for the cursor. that would have been legit, assuming the screen had that kind of fidelity in the first place... which it probably didn't.