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I agree. In the suggested book The Design of Every Day Things they cover the topic of "positive knowledge transfer". Climb in a car you have never driven before
by Zombieball 13y ago
I agree. In the suggested book The Design of Every Day Things they cover the topic of "positive knowledge transfer". Climb in a car you have never driven before, chances are in addition to gas, brake, and steering you can also quickly figure out how to use the horn, turn signals, open and close windows, etc.
There are a lot of positive things to be said about the car's UI.
[Edit: grammar]
- argumentum 13y agoYeah, now that I think about it, the turn signals are (usually) well designed. In some vans/trucks they suck though (you have to twist a knob rather than a down/up motion). Windows are again usually pretty good. However, in my mini cooper, the window switches are located in the center console, unbelievably bad design in an otherwise pretty well designed car. I mentioned steering, gas and brakes primarily because they are the same for almost all cars.