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For distribution and always updating content is where the benefit is (much like an appstore). Flash gaming was huge before mobile for the same reason, simple t
by drawkbox 13y ago
For distribution and always updating content is where the benefit is (much like an appstore). Flash gaming was huge before mobile for the same reason, simple to play.
For the consumer it should be no different except they have an easy url to get to it, maybe saves are a url and there is a bit more security in theory if it is through a plugin that is widely used or tool that is widely used (asm.js).
Really this has tried to get going multiple times and really should have. Flash games were huge, Unity web games are coming up. Shockwave games back in 2000ish started it. Being open this is even better because maybe we can see WebGL gaming take off on mobile. 3d games in the browser have changed over time. Quakelive is going desktop client because browsers changing or removing NPAPI for PPAPI (http://www.quakelive.com/forum/showthread.php?34313 http://www.quakelive.com/forum/showthread.php?34313) so maybe this is a good time to go the asm.js/emscripten route as plugin support is getting disrupted.