2 ms·
I am unsure how to map your reply to my concept of HyperDex's event loop (and C API). You are of course correct, you have to synchronize access to some object w
by AaronFriel 13y ago
I am unsure how to map your reply to my concept of HyperDex's event loop (and C API). You are of course correct, you have to synchronize access to some object which is a pain point.
What I am doing in my implementation of a thread-safe wrapper around HyperDex is similar to what you describe at the very end of your post.
- rdtsc 13y ago> I am unsure how to map your reply to my concept of HyperDex's event loop (and C API). I just generalized about "thread safety" and async programming. So it was nothing specific to your particular code.