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Most games these days (with a few exceptions) are GPU bound. Battlefield, Far Cry, Assassins Creed, etc are all GPU bound. You can't get away with a completely
by supergauntlet 13y ago
Most games these days (with a few exceptions) are GPU bound. Battlefield, Far Cry, Assassins Creed, etc are all GPU bound. You can't get away with a completely awful CPU but you don't need a great one for these. For other games, like Starcraft, or Kerbal Space Program, the GPU isn't your limiting factor, but your CPU's performance. Skyrim, for example, will perform vastly different with the same graphics card with different CPUs. For many games the anemic CPU performance won't matter, at least not very much.
- smacktoward 13y ago> Most games these days (with a few exceptions) are GPU bound. Most AAA games are GPU-bound, you mean. It's very rare to find titles from indie developers or smaller publishers that come anywhere near taxing a modern GPU -- due in part to the massive expense required to create engines and assets that are capable of doing so. (Which is also why the AAA game business model seems more and more to be teetering; AAA titles have differentiated themselves via graphics for decades, but the cost of being cutting edge is so high now that if the title sells at anything less than blockbuster rates it's a financial failure.)
- cromwellian 13y agoActually it depends on the engine and how physics are implemented. A game like Battlefield 4 actually taxes the CPU pretty heavily.