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Almost nothing uses GLES, though. All engines have libgcm renderers.
by lucian1900 13y ago
Almost nothing uses GLES, though. All engines have libgcm renderers.
- bhouston 13y ago> Almost nothing uses GLES, though. All engines have libgcm renderers. Very true. The performance impact of both Direct3D and OpenGL is actually huge, so it is best to avoid it when you can using lower level interfaces that speak directly to the GPU.
- frozenport 13y agoWow, what are they, a cursory Google search turns up this result: http://stackoverflow.com/questions/6345538/is-there-a-lower-level-api-beyond-directx-opengl http://stackoverflow.com/questions/6345538/is-there-a-lower-...