4 ms·
Probably aliasing due to undersampling. Terrain rendering is probably one of the things where GPU-based raymarching really is an option nowadays. http://iquil
by ginko 13y ago
Probably aliasing due to undersampling.
Terrain rendering is probably one of the things where GPU-based raymarching really is an option nowadays.
http://iquilezles.org/www/articles/terrainmarching/terrainmarching.htm http://iquilezles.org/www/articles/terrainmarching/terrainma...
- ttctciyf 13y agoProbably is - I was astonished when I first saw this raymarched procedural terrain at shadertoy: https://www.shadertoy.com/view/4slGD4 https://www.shadertoy.com/view/4slGD4
- deletes 13y ago::rant:: Crashed firefox( latest version ); tried chrome, loads forever and then doesn't work. For whom is this made, if it doesn't work on my i5 with a decent gpu?
- ttctciyf 13y agoMac users? :) Sorry! Runs ok (well, 12fps!) here on firefox on an iMac. Just black on my centOS laptop with intel graphics, I admit, but loads of gl things don't run on that.