3 ms·
Yea, I'd love to write about some of that stuff. There's unfortunately a big problem with indie games getting cloned out of existence by some big publishers, so
by rrradical 13y ago
Yea, I'd love to write about some of that stuff. There's unfortunately a big problem with indie games getting cloned out of existence by some big publishers, so I'm a little hesitant to put all of the logic out there. I do think it would be pretty hard to implement in a traditional OO language though.
There's a basic explanation of the method in another comment I've written here though.