3 ms·
Reminds me of playing games like R-Type in the arcade as a kid. When you died you had about 5 seconds to decide whether to continue or not. Continuing was alwa
by dwd 13y ago
Reminds me of playing games like R-Type in the arcade as a kid. When you died you had about 5 seconds to decide whether to continue or not.
Continuing was always the wrong choice as you would find yourself on the hard level with level 1 weaponry.