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> In the mobile market, both of those game types get suffocated by the manipulative F2P games that milk as much money as they can out of players before they chu
by Jare 13y ago
> In the mobile market, both of those game types get suffocated by the manipulative F2P games that milk as much money as they can out of players before they churn
No. In the mobile market, high production games have mostly failed because it's the wrong medium for them. Low budget, high quality experiences exist and are successful if you look for them (Device 6, The Room, etc). But that place is NOT the top grossing chart, any more than the best food is found in the largest restaurant chains or the best music is in the MTV top 40.