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I think your point about this audience is a fair one (and I myself make games for iOS), but I have trouble understanding the complaints. My attempt to summariz
by rrradical 13y ago
I think your point about this audience is a fair one (and I myself make games for iOS), but I have trouble understanding the complaints.
My attempt to summarize:
- Charging up front won't work (some 2.99 apps are terrible therefore this one might be also)
- Free w/IAP for features are annoying because you can never truly buy the whole app
- Free is scary because of the way companies monetize free users
Each of those is true individually, but that doesn't leave a lot of options for a developer.
I don't the market is terrible because developers are so good at taking advantage of people. Rather, customers are willing to choose low quality apps over high quality apps if they are marginally cheaper.
- therobot24 13y agoYea it's something of an impossible situation, and that really sucks. I would gladly give money to something that would enrich my life somehow, but trudging through the crap isn't worth it. Most of the time is wasted trying to figure out exactly what it is i'm looking for, as opposed to looking for that one app that fits my need.