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We are developing a game engine in C++ that compiles and runs on iOS, Android, Windows and OSX. We use the Marmalade SDK and though there are some issues with i
by yeureka 13y ago
We are developing a game engine in C++ that compiles and runs on iOS, Android, Windows and OSX.
We use the Marmalade SDK and though there are some issues with it we are actually running the builds on all these environments without issues which is pretty cool.
And if Marmalade goes under we can still port the lower layers to OpenGL.