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As interesting as these smoothing algorithms are, they can't add any information to the sprites that wasn't already there. Why make everything look smooth and p
by archagon 13y ago
As interesting as these smoothing algorithms are, they can't add any information to the sprites that wasn't already there. Why make everything look smooth and plasticky when the original game was carefully hand-drawn, pixel by pixel?
- o0-0o 13y agoI think there is a purpose for this in video, but I'm not sure it's an all or nothing game. Especially here. For starters, the gameplay looks smoother in nearest neighbor because your eyes defocus while playing. Hence, you need sharp pixel edges to dilettante and your eyes do the rest. In a still shot, that's not the case at all. You want focus and smoothness. Interesting though...