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Has got to be either low priority or technical limitations. I guess a Linux port of Portal 2 isn't likely to provide returns anywhere close to PC sales, so it m
by nness 13y ago
Has got to be either low priority or technical limitations. I guess a Linux port of Portal 2 isn't likely to provide returns anywhere close to PC sales, so it may not have been approach furiously by Valve.
I also wouldn't be surprised if there were some DirectX specific stuff in there that wouldn't easily make the transition to OpenGL either. Not to mention all that driver testing they would have to do...
- objclxt 13y ago> I also wouldn't be surprised if there were some DirectX specific stuff Shouldn't be, Portal 2 was released for OS X the same day as the PC release.
- nness 13y agoI stand corrected.
- AimHere 13y agoLikely technical; the last three major source games to be ported were Dota2, this and Counterstrike: Global Offensive (as yet not running on Linux), which were their three newest games, and presumably used their shiniest, glossiest versions of the Source Engine. I'd imagine that CS:GO would have been prioritized much higher if it was purely a business decision, given it's still high up in their top-played games; Dota2, likewise, is their top played, flagship title, so if it was a pure business decision, that would surely be #1 instead of third-last.
- ekianjo 13y ago> I guess a Linux port of Portal 2 isn't likely to provide returns anywhere close to PC sales, so it may not have been approach furiously by Valve. The same can be said of Left 4 Dead 2 and Half Life 2... so why Portal 2 was released so late versus those 2 ?
- simcop2387 13y agoSince it had an OSX port already I don't think it would be anything DirectX left. I'm betting it was expected sales and/or driver issues on linux. I know it's been recent that some of the features I think they're using for portal 2 were supported in open source drivers.