3 ms·
Requesting 50M+ of storage for a single player game is a good enough reason, that's not outrageous for graphics resources, music etc. But would you understand t
by rockdoe 13y ago
Requesting 50M+ of storage for a single player game is a good enough reason, that's not outrageous for graphics resources, music etc. But would you understand that this necessarily leads to the app having to request:
<uses-permission android:name="com.android.vending.CHECK_LICENSE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
as well?