3 ms·
Their implemented solutions at the end remind me of Halo 2, where players would slide and warp around if they were too laggy and where a bad enough connection w
by epmatsw 13y ago
Their implemented solutions at the end remind me of Halo 2, where players would slide and warp around if they were too laggy and where a bad enough connection would boot you out into a blue screen until it recovered (or kicked out the player with the worst connection).