3 ms·
> > Lesson two: TCP is evil. > Does this mean WebSockets are unusable for most type of multiplayer games? Yes, it means that WebSockets are unusable for real-t
by exDM69 13y ago
> > Lesson two: TCP is evil.
> Does this mean WebSockets are unusable for most type of multiplayer games?
Yes, it means that WebSockets are unusable for real-time multiplayer games like fast paced FPS games. That may not be "most" multiplayer games, though.
If you're planning a game on top of WebSockets (or TCP), the gameplay should be tolerant of 3-5 times the network round trip time.