2 ms·
You might be surprised. World of Warcraft and Guild Wars 2 are both TCP. It's pretty common for MMOs. It can also work well for some types of RTS games where th
by forrestthewoods 13y ago
You might be surprised. World of Warcraft and Guild Wars 2 are both TCP. It's pretty common for MMOs. It can also work well for some types of RTS games where the added latency isn't a major issue.
- deleted 13y ago[deleted]
- lucian1900 13y agoThey're not real-time, though, in the sense that a delayed message is as good as no message. The tolerance is high enough that a few delays usually don't affect gameplay.