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The click trough rate from a website to a downloadable/appstorable package until it's installed, found, opened and used is around 1%. The click trough rate from
by pyalot2 13y ago
The click trough rate from a website to a downloadable/appstorable package until it's installed, found, opened and used is around 1%. The click trough rate from a website to another website is around 50%.
Writing a native application requires you to port that application to every conceivable app-store and platform in order to get it to run most places, this includes, but is not limited to: Writing it once in C++, once in ObjectiveC, once In java, package it for x86-64 windows classic, package it for x86-64 windows metro, once for x86 windows classic, x86 windows metro, Wart, Android, iOS, RPM, DEB, etc.
A native app also requires you to come up with a solution to windowing (on windowing platforms, such as WGL, GLX etc.), sound (alsa, openal, directsound etc.), input (xinput (X), xinput or directinput (windows), cocoa (osx) etc.), etc. etc.
It also requires you to come up with a solution on how to build guis, which a lot of games do these days by simply embedding webkit...
It also requires you to come up with a solution to scripting, which is already built into browsers, but nevertheless, many embedd anglescript, lua, etc.
Etc. etc. etc.
Why do WebGL? Maybe think about that again, really carefully.
- ANTSANTS 13y ago>What's the point of WebGL from Apple's perspective?
- pyalot2 13y agoWhat's the point of doing a browser at all then? Or email? Or a new device? Or having a company in the first place? Or inventing anything? How can you tell a tech company is dead and done for? It's when they stop pushing the boundaries, when they stop serving their users, when they stop inventing, when they stop competing. Because, they think they can afford it, famous last words of countless once mighty giants.
- ANTSANTS 13y agoThat's more than a bit of a stretch. More like, Apple cares about the security of their sandbox and having exclusive control over the sale of software on their platform, and doesn't see the need to include a feature that a) practically guarantees security vulnerabilities, b) weakens their control over content for iOS, and c) users don't really care about at the moment. Jailbreakers have exploited vulnerabilities in FreeType of all things, but who cares, let's just give them more ammunition! I'm sure it will work out fine. Apple: Dead and done for because they made a sane decision. You heard it here first, folks.
- jabits 13y agoYes, things are perfect now. Don't change anything!
- pjmlp 13y agoUnity, SDL, Project Anarchy, Cocos2d-X, Marmalade, ...