3 ms·
In the articles I read, it sounds like Oculus has very carefully worded how exactly motion sickness was "fixed" ... saying it "eliminates it in certain virtual
by psyklic 13y ago
In the articles I read, it sounds like Oculus has very carefully worded how exactly motion sickness was "fixed" ... saying it "eliminates it in certain virtual environments." [1]
The only cause of unbearable motion sickness for me was strafing in games like HL2, Portal, etc. I'm somewhat skeptical that adding head tracking will make these strafing-heavy games sickness-free.
Currently, the sickness is such an off-putter that I need to force myself to keep using the device. I'm somewhat concerned that if this cannot be eliminated for all content, then some proportion of users will still get sick as the envelope is pushed. I know that for many/most consumers, even slight sickness will cause them not to want to use it at all.
[1] http://www.pcmag.com/article2/0,2817,2425987,00.asp http://www.pcmag.com/article2/0,2817,2425987,00.asp