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>Unfortunately, the teams at Valve and Oculus seemed unaware that solving the problems you cited would require "re-engineering the human body", and naively set
by marvin 13y ago
>Unfortunately, the teams at Valve and Oculus seemed unaware that solving the problems you cited would require "re-engineering the human body", and naively set about solving these problems with more conventional engineering methodologies. Miraculously, they've succeeded
Too bad they didn't listen to the status quo and go about re-enginering the human body instead.