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Engineers don't look at a finished product and see something that's a few pixels away from perfection. They know all the kludges and hacks that are hiding behin
by underwater 13y ago
Engineers don't look at a finished product and see something that's a few pixels away from perfection. They know all the kludges and hacks that are hiding behind the scenes. As a designer it's your job to help them get past that.
Being able to communicate is one of the most important skills a designer can have. If engineers don't understand the importance of good design that is your failing, not theirs. Talking about delight and pixel-perfection to the wrong audience just makes you sound like a Jony Ives wanna-be.
Merely asking everyone stops to sprint towards a perfect design shows a lack of empathy towards your team mates. At launch time everyone has features they needed to cut or temporary hacks they never got to fix. Telling team mates the most important thing is to "perfect" a vision they haven't bought in to is not a convincing argument. And viewing their hard work as a "sloppy version of my design" is not likely to win favors either.
The most effective designers I've worked with have been able to create and also sell their design. They can express both the motivation behind their design as well as the importance of implementing it well. They haven't just dictated design from up on high.
- ssully 13y agoThat first sentence got a bigger response from me then I was expecting. I can't even tell you how many times I've been told a project I worked on looked great, but I struggle to believe the person because of the numerous improvements I know can be made.