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I think the author is right. Good, consistent design with good ergonomics certainly makes work more pleasant and enjoyable. And Yes. Yes. The difference that t
by dchichkov 13y ago
I think the author is right. Good, consistent design with good ergonomics certainly makes work more pleasant and enjoyable.
And Yes. Yes. The difference that the 3px makes is incredible. So do get yourself that extra 26" IPS monitor with extra 1920 x 1200 pixels.
I will kindly warn you though, that I do have some reservations about mentioned 'Apple glossy pixels', as although I'm currently wasting time writing this on a pixel-perfect glossy MacBook Air, nothing frustrates me more as are the reflections on that perfect glossy mirror. Which I can see right now. Or the inconsistent <home>/<end>, <command>, <control>, <fn> keys, when I'm actually working [if you need to spend significant amounts of time jumping between Mac/Linux and working in a command line, you will understand]. Or inability to connect two monitors to a MacBook Pro. Or how slow is the GCC on the virtual machine on that MacBook Pro with puny 16Gb of RAM. So do take the advice of the designer, but also keep in mind that all that glitters is not necessarily gold.
- enjoy-your-stay 13y agoI love working on my Mac, but the use of Cmd-Left and Cmd-Right instead of the <home> & <end> keys really causes me lots of wtf? moments when I'm editing. Fortunately xcode allows you to customize those keys which has made code editing a lot more pleasant.
- dchichkov 13y agoI think it is being called 'The dreaded Home Key syndrome.' It is that cringing feeling and a moment of hesitation that one has when pressing on these home/end (and ctrl/fn/command/alt/option/control/arrow left/arrow right) keys.