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Someone made a rough resolution simulator for the Oculus Rift (make sure you check low persistence, which has been available with the latest prototypes): http:
by higherpurpose 13y ago
Someone made a rough resolution simulator for the Oculus Rift (make sure you check low persistence, which has been available with the latest prototypes):
http://vr.mkeblx.net/oculus-sim/ http://vr.mkeblx.net/oculus-sim/
You can see there's a pretty huge difference between the 800p one and the 1440p one (~4x more pixels), which will probably be what the consumer version will have. With 1440p you will still notice the screen door, especially in the distance (the sky), and it looks like we'll only solve this with the 4k resolution, when the resolution seems to become "normal", and without easily noticeable pixel lines, but it will probably be at 8k when we'll have "retina"-like quality.
All of that being said, I think 95+ percent of consumers buying the 1440p version won't even notice the small pixel lines in the distance, because they'll be so "present" in those VR worlds. Most "normal" people trying it out quickly forget about the screen door even with the 800p developer kit, because they've never experienced something in VR before, and to them it feels very real already. Personally, I do hope they can use the 4k resolution in the second consumer version as soon as possible, but I think the 1440p one will do just fine with all the early adopters.
- mkeblx 13y agoYes, while the current dev kit would have a hard time being a consumer success for easy to point out reasons, knowing that the consumer version will be qualitatively 10x-100x better (~4x resolution, content availability & quality, better form factor, positional tracking, low persistence, and the real key: 'presence'-inducing) lets you understand how many of the potential things that would stop VR from going big very soon will basically be non-factors. I'm hopeful 1440p will be fairly text friendly and prove good-enough for programming, etc. but even if not quite there, that merely means that threshold will be broken a year or two down the line.
- runewell 13y agoThanks for the link, this is awesome.