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Filmmaking is an area where you work a lot. And then you don't, because you're trying to get work. But when you're working, to say that it takes over your life
by erichocean 13y ago
Filmmaking is an area where you work a lot. And then you don't, because you're trying to get work.
But when you're working, to say that it takes over your life is a bit of an understatement. The director is typically putting in 18 hours a day for shoots that can last for months. The crew gets 1 day out of 7 off, but not the director (and the crews typically also work long days—overtime is rampant).
It's a frigging marathon to get the footage in the can, and yet, despite nobody really liking that aspect by itself, almost without exception the end result is to want to do it again.
The same is true for almost everything else surrounding the making of a film. Only the actual screenwriting is done on a relatively slow schedule.
Anyway...
- ksk 13y agoYeah and game development is quite similar in this aspect to film making. I was just thinking about the people who mostly sit at a desk and have their brains heavily engaged doing a particular task all day. IMO/IME people get fatigued by mental work way more easily than physical work, so its hard to compare the two. (Discounting some outliers like athletes, construction workers, etc)