3 ms·
The SpriteKit physics engine uses Box2D internally. Here is a dump of the SpriteKit framework: https://ghostbin.com/paste/tm4ko https://ghostbin.com/paste/tm4k
by cncool 13y ago
The SpriteKit physics engine uses Box2D internally. Here is a dump of the SpriteKit framework:
https://ghostbin.com/paste/tm4ko https://ghostbin.com/paste/tm4ko
b2* shows up in there many times.
edit: slow pony
- interpol_p 13y agoThanks for that, that's really interesting. It behaved differently in my experiments so I assumed it wasn't the same — but it must just be a different configuration.