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Pretty good... Looks like it makes it easy to put together wire models, where each wire is composed by drawing curves in the view plane. I still have a soft s
by jcl 17y ago
Pretty good... Looks like it makes it easy to put together wire models, where each wire is composed by drawing curves in the view plane.
I still have a soft spot for Teddy, though, which is a solid modeler with a great gestural interface:
http://www.youtube.com/watch?v=e2H35SlLmUA http://www.youtube.com/watch?v=e2H35SlLmUA
http://www-ui.is.s.u-tokyo.ac.jp/~takeo/teddy/teddy.htm http://www-ui.is.s.u-tokyo.ac.jp/~takeo/teddy/teddy.htm
- bd 17y agoAnd there is also ShapeShop: http://www.shapeshop3d.com http://www.shapeshop3d.com
- Keyframe 17y agoYou know, first thing that came to my mind when I saw the title of the news, before even opening it, was that I should post a link to teddy! This was a land before time of zbrush and mudbox. It was a land of new horizons with nichimen (ex symbolics graphics division) leading the way of the new technologies in modeling. That was a great time to witness. And to think of LISP being behind it all... As far as OP goes - StudioTools has a more powerful workflow similar to this for ages - http://www.youtube.com/watch?v=mQ6Ij2-V_O8 http://www.youtube.com/watch?v=mQ6Ij2-V_O8