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Krita was started in 1999, only four years after GIMP. For most of their existence, these two programs have been developed in parallel. http://slangkamp.wordpr
by sho_hn 13y ago
Krita was started in 1999, only four years after GIMP. For most of their existence, these two programs have been developed in parallel.
http://slangkamp.wordpress.com/2009/05/23/10-years-of-krita/ http://slangkamp.wordpress.com/2009/05/23/10-years-of-krita/
http://www.valdyas.org/fading/index.cgi/kde/krita_10_years.html http://www.valdyas.org/fading/index.cgi/kde/krita_10_years.h...
Part of the reason Krita development has accelerated massively in the last couple of years is that its team decided on a clear mission statement at some point, one very different from GIMP: Krita is a painting app first. The main use cases are painting, illustration and texture-making. That it's also quite useful for cases GIMP traditionally aims at (photo editing, web graphics) are down to toolset overlap between the use cases and a robust, modern tech foundation (colorspace-independent implementation strategies, etc.), but Krita isn't actually trying to compete with GIMP and ventures into territory GIMP doesn't really serve.
- a-nikolaev 13y agoCan you compare Krita and MyPaint[1]? (In terms of features, completeness, UI, etc.) From the video, it seems that Krita is a bit more advanced, with image transformations, texture tiling and probably other features. But both programs are digital painting applications, much more than GIMP, which is a generic graphics editor. [1] http://en.wikipedia.org/wiki/MyPaint http://en.wikipedia.org/wiki/MyPaint
- sho_hn 13y agoKrita and MyPaint share a common interest in implementing things like sophisticated brush engines and color mixing models, and MyPaint is strong there and has been an influence on Krita (perhaps also vice-versa, though I don't follow MyPaint as closely). One difference might be that Krita existed as a project to write a raster graphics editor for years before deciding to double-down on painting, and did quite a bit of broad foundational work in that space, like aiming to operate colorspace-independently and implementing various general raster editing tools (e.g. a sophisticated layer and adjustment layer system). Krita retains those traits today, which I feel makes it broader in actual scope than MyPaint, which I think directly started out as a personal project to write a stylus-driven painting app and then grew out from there.
- mkr-hn 13y agoKrita bogged down when I tried using a 12,000x12,000 canvas. It also took several minutes just to show the canvas. MyPaint handles frames several times larger with no slowdown on the same hardware. Krita has a better interface overall, but I like to work big.