2 ms·
Everyone knows what the audience wants from a game: fun. It's not easy to define fun nor to quantify and it plus it is extremely fragile in the face of money p
by sambeau 13y ago
Everyone knows what the audience wants from a game: fun.
It's not easy to define fun nor to quantify and it plus it is extremely fragile in the face of money people and managers. Fun takes design, accidents and a lot of iteration.