4 ms·
No, it's not luck. Unless we're talking about growing up in Palo Alto at the dawn of computers, luck usually has very little to do with success. It's all about
by alexvr 13y ago
No, it's not luck. Unless we're talking about growing up in Palo Alto at the dawn of computers, luck usually has very little to do with success. It's all about persistence and market understanding. In this case, it's mostly about creating games that people actually want. Good games are challenging and fun, so people buy them. Graphics, music, etc. are secondary. It doesn't take Bungie or John Carmack to make Tetris, but it's one of the best games ever made. Why? Because it's fun. I'd probably buy a knockoff Tetris app for $20 before I buy a beautiful but completely boring game like Infinity Blade for much less.
- thezilch 13y agoSure, but making a fun game can be luck. There will be developers that don't need luck (or are lucky to not need it?!). Rovio made _A LOT_ of games other than Angry Birds; is making a lot of "bad" games and then one "good" not luck? I'm sure they set out and had equal confidence in each of their games being gold mines, before they were not or, in the case of Angry Birds, were.