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"the number one key to success is dumb, blind, luck" This is a red herring. The number one key to winning the lottery is dumb, blind luck. That is true. But
by aresant 13y ago
"the number one key to success is dumb, blind, luck"
This is a red herring.
The number one key to winning the lottery is dumb, blind luck.
That is true.
But don't categorize the entire game industry, let alone this developer's story in that framework just because it's easy for the media to generate pageviews about a lottery winner.
The macro reality is that proven business models around building a studio on the back of high quality apps (or highly aggressive pay-to-play apps), purposeful marketing models, etc exist all over the place.
The micro reality of this developer is the guy has run his studio for 4 YEARS, had published several games before in a variety of formats, etc.
So he's a 4-year overnight success.
He didn't throw in the towel, and more important than "blind luck" in his story was perseverance, and he didn't "die" (1).
So please don't tell people that the most important factor in becoming successful is to go out and buy lottery tickets.
(1) http://www.paulgraham.com/die.html http://www.paulgraham.com/die.html
- vannevar 13y agoSo please don't tell people that the most important factor in becoming successful is to go out and buy lottery tickets. But that's exactly what perseverance is in this context, buying more tickets. You can't win the lottery if you buy no tickets, and the more you buy, the more likely it is you will win. You can't have a hit game if you produce no games, and the more games you produce, all else being equal, the more likely one will be successful. Luck plays a dominant role and you can't control opportunity, but you can increase your exposure to it by continuing to show up.