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I sure have. I've written k-maps and wired a multi-bit ALU by hand. My point is that those problems aren't any harder. They're just different. (in many case
by hoka 13y ago
I sure have. I've written k-maps and wired a multi-bit ALU by hand.
My point is that those problems aren't any harder. They're just different. (in many cases it's because the toolchains stink by modern standards--embedded systems tend to just crash with no helpful debugging information) BG and co stood on the shoulders of the guys who made their chips 'just work' just as we stand on their shoulders. To complain about how 'kids have it so easy these days' just makes you sound crotchety.
- valarauca1 13y ago>My point is that those problems aren't any harder. They're just different. Not really. The problems are made a lot harder by finite memory being more in play. Even with a good tool-chain when you actually have more data then you have RAM then you'll run into problems that are completely unique to an embedded world. Code shrinks are very hard.