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Another point to add to this: the majority of what we do is ephemeral. I battled with this idea for a long time (even being 100% adverse to what this article sa
by rglover 13y ago
Another point to add to this: the majority of what we do is ephemeral. I battled with this idea for a long time (even being 100% adverse to what this article says at one point), but ultimately I learned to accept the fact that code on the web is temporary and ultimately subject to change.
A quote by Ethan Marcotte (the guy behind responsive web design) sums it up nicely for me: "Designing for the web is like building sand sculptures."
Yes, there are certain situations where you should double-down on engineering, but it's wise to see if what you're building will even be around in a few months. Not to mention, a lot of the code I write is obsolete by the time it ships (either by virtue of my skills improving or the framework/language I'm using upgrading). A guy I have in my Skype list has the most foretelling status: "you're writing legacy code."