2 ms·
In the case that one client can be connected to the receiver (I don't know enough to know if this is a correct assumption), the receiver acts on content that is
by mrinterweb 13y ago
In the case that one client can be connected to the receiver (I don't know enough to know if this is a correct assumption), the receiver acts on content that is streamed to it. If other people playing the same game, pushed their interactions to a server that also is serving the receiver, the receiver's content would be updated with all the players interactions. Clients could be updated with pubsub socket connections, and the receiver has a stream from the server. I bet there is good potential for gaming with Chromecast.