3 ms·
But then the success of a game depends on the developers ability to produce new cosmetic items that people want.
by Paradigma11 13y ago
But then the success of a game depends on the developers ability to produce new cosmetic items that people want.
- Sommer717 13y agoValve has solved this by crowd-sourcing cosmetic items through the community. In Team Fortress 2 (which uses the same kind of skin/item system as Dota 2 and Counter-Strike: Global Offensive) 90% of the items have come from the community, who then also get to share in the profits [1]. [1]: http://www.theverge.com/gaming/2014/1/16/5316248/on-average-team-fortress-2-and-dota-2-item-creators-made-15000-last http://www.theverge.com/gaming/2014/1/16/5316248/on-average-...