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While F&VD does a great job covering many different aspects of image generation, for this kind of work Real-Time Rending[1] is probably more useful. It is firml
by doty 13y ago
While F&VD does a great job covering many different aspects of image generation, for this kind of work Real-Time Rending[1] is probably more useful. It is firmly grounded in a world of programmable GPUs (shaders & the like), and wastes little time talking about rendering techniques that are not relevant to modern graphics hardware.
[1] http://www.amazon.com/Real-Time-Rendering-Third-Tomas-Akenine-Mo%C2%A8ller-ebook/dp/B007COYODQ/ref=sr_1_1?s=books&ie=UTF8&qid=1391103551&sr=1-1&keywords=real+time+rendering http://www.amazon.com/Real-Time-Rendering-Third-Tomas-Akenin...
- benched 13y agoSecond for Real-Time Rendering. As far as I am aware, it's the closest thing to a foundational book on GPU programming for realtime 3D.