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There's nothing wrong with singletons when they're used when needed. They've been particularly useful in the Unity/C# development I've done on an MMO, both on t
by jimmaswell 13y ago
There's nothing wrong with singletons when they're used when needed. They've been particularly useful in the Unity/C# development I've done on an MMO, both on the client and server. The problems someone listed in an answer haven't really occurred in our use as far as I know.