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True! And Dwarf Fortress has more action, less waiting around. Eve Online is often like the real military: wait for 2 hours for 80 other people to show up, the
by unoti 13y ago
True! And Dwarf Fortress has more action, less waiting around. Eve Online is often like the real military: wait for 2 hours for 80 other people to show up, then travel for 2 hours, then wait, and then the operation gets cancelled, and travel back home for 2 hours. And you trained for 6 weeks before the event to make it all possible. Never happens like that in Dwarf Fortress!
- inopinatus 13y agoEve's client is lightweight enough to run two or even three instances simultaneously. So back when I played regularly I would do that (i.e. fleet manoeuvers i.e. nothing much) on my main character whilst running missions/ratting/managing production or sales with my "carebear" alternate character, or alternatively running around neighboring systems in a cloaked covert ops ship, scouting on behalf of that same fleet. All with Excel and other crucial management tools open on another screen, of course. If you let it be so, playing Eve is not unlike running a small business and is perfectly engrossing.
- bjelkeman-again 13y agoHah. Running a business is what I do all day. Doing it at night too is what keeps me out of Eve I think.
- cheapsteak 13y agoDo they have to be on separate accounts? (i.e. would you be paying 3 monthly subs?)
- cdash 13y agoYes
- XorNot 13y agoThis is why it's important to have an interesting corp. Big corps and alliances make this fun because you have entertaining things going on in Teamspeak/Vent/Mumble/Jabber/IRC.