4 ms·
but, surely if the site has what the person wants, what the site looks like doesn't matter?
by Ardit20 17y ago
but, surely if the site has what the person wants, what the site looks like doesn't matter?
- shortformblog 17y agoIf this philosophy were true, we'd all be using sites with tables and blink tags still. Trust us when we say it matters a lot.
- Ardit20 17y agolol, no no, I do not doubt that it matters, but wikepedia does not look so good does it? Or say, timesonline, or some other websites which kind of look horrible, like a sales letter. It might matter if you are a shop perhaps, but otherwise do people care as long as it has what they want and of course it does not look absolutely awful, but not absolutely sharp either.
- mixmax 17y agoRemember that sites that look like they haven't been designed are often the best designed ones. Wikipedia is a good example. It's simple and easy to navigate and it doesn't hurt your eyes. Google is another prominent example, it looks like it was just thrown together, but in reality it's highly designed to look simple. Did you ever notice the dropshadow in the Google logo? Did you know that the blue line at the top has been chosen as the best one out of 45 shades of blue?
- mixmax 17y agoWell, yes it does. - Assuming it's the first time someone visits the site, he has to know that what he wants is to be found there. That requires design. - Someone new to your site will give it roughly 1 second before he decides whether it is any good or not. I'm not making this up, it's been proved in many studies. Taht's design. - If you're selling something, physical bits or thoughts, you need to convey trust in what you're selling. That's design. Not that when I talk about design here I'm not so much talking about nice colors and fancy gif's but more about things like overall style, usability, etc.
- DanielBMarkham 17y agoTo add to what max is saying, I've read that we think of sites as a kind of book that the user is going to take their time reading. So we fill them up with directories, gizmos, lots of information. We assume an information-dense page is worth more than a sparse page. In actuality, web sites are much more like billboards that people pass by on the highway. If you get 1 or 2 seconds of quality interaction time, you're ahead of the game. I've heard of designers literally squinting their eyes and walking by a monitor quickly to test what kind of impression the site has on the new viewer. For most sites, it's not so good.