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People took issue mainly because the App Store is the only way to get apps on iOS devices. And they took even more issue with the often random and vague rejecti
by snom380 13y ago
People took issue mainly because the App Store is the only way to get apps on iOS devices. And they took even more issue with the often random and vague rejections.
- interpol_p 13y agoMy example of the PS3 was the same as iOS — Sony is the only way to get games on the PS3. People don't seem to have an issue with this like they have an issue with the App Store. In fact, the same thing applies to the NES. No one seemed to complain until it was the App Store. Why is the expectation different? I have mostly found the rejections I encountered from Apple to be good things (I've had about 8 - 10 app rejections over the years). They have always led to me improving the app for the customer (e.g., include battery warnings, make text more visible, ensure app complies with child privacy laws, don't include placeholder artwork, and so on). The App Store's curation is one of the things that increases its value. Even though developers hate it (and perhaps feel slightly disrespected by it?). I'd argue that its been a good thing.