4 ms·
Just to put this in context, any game in which you checkmate your opponent in under 20 moves is considered to be an incredibly quick game, where your opponent m
by birken 13y ago
Just to put this in context, any game in which you checkmate your opponent in under 20 moves is considered to be an incredibly quick game, where your opponent must have helped you by playing a really horrible move. The game is over before it has even started to develop. To be checkmated in 9 moves means you basically were making the worst possible move many times.
It would be easy for any marginally skilled chess player [1] to survive 20 moves against even the world champion. If Magnus was specifically playing to checkmate you quickly, 30 moves would be difficult and 40 moves would probably be impossible.
1: ~1500 UCSF strength
- avenger123 13y agoI just find the amount of time he lasted respectable. He could have lost based on the time running out. 9 moves is still better than losing out on 4-7 moves. I don't play chess competitively or under a time clock so seeing that was impressive (I would have likely just frozen). Your point taken though.
- pkaye 13y agoWhat is the fewest number of moves than one can lose a game of chess assuming the losing side is trying to the worst possible.
- drewinglis 13y agoThe game can be over after each player makes two moves. See: http://en.wikipedia.org/wiki/Fool's_mate http://en.wikipedia.org/wiki/Fool's_mate
- baddox 13y agoI wonder how many moves a random valid move generator would be expected to survive against a master.
- gk1 13y agoYou mean if the generator chose a random move from the available legal options? Could easily be beat in ~10 moves or fewer, I'd bet.