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Which technologies do benefit from GPU rendering? Aren't Quartz calls rasterized on CPU?
by Ciechanowski 13y ago
Which technologies do benefit from GPU rendering? Aren't Quartz calls rasterized on CPU?
- bdash 13y agoCore Animation layers have a mode in which Core Graphics calls targeting them are both processed asynchronously by a another thread and rasterized via OpenGL.
- Ciechanowski 13y agoI presume you mean the "drawsAsynchronously" property. I'm extremely curious, does it really push the rasterization on the GPU? I mean, do you have shaders written, that do all the stuff that CPU normally does? Bezier paths, clipping, stroking, filling?