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As others have pointed out, the 6.2 release is a tiny bug fix, and even 6.1 is a modest update since LT went open source. The real story about Light Table sin
by phren0logy 13y ago
As others have pointed out, the 6.2 release is a tiny bug fix, and even 6.1 is a modest update since LT went open source.
The real story about Light Table since then is the growth of available plugins. Most look like early efforts, but the promise is there. There are early plugins for F#, Ruby, OCaml, Haskell, and others. There's even a plugin to play othello in the editor. https://github.com/eriksvedang/othello/ https://github.com/eriksvedang/othello/
- swannodette 13y ago0.6.1 included a big enhancement for Light Table plugin developers - accurate source maps. You can set breakpoints, inspect the stack, etc :)
- swah 13y agoWe humans have no idea what you mean by that! Can you translate that to Emacs speak?
- swannodette 13y agoLight Table and its plugins are written in ClojureScript which is compiled to JavaScript. Source maps allow you to pleasantly debug the original ClojureScript instead of the generated JS.
- nickik 13y agoWait? What? Really? How? I have not seen this. This would help me because I don't understand jet what to pass in and return from a OM function :)
- swannodette 13y agoThe command "dev-inspector" will open the Chromium Developer console.
- idProQuo 13y agoAny idea if there's a plugin for evaling pre-processed languages like Haml, Sass or CoffeeScript? And is there a good place to find a list of plugins? I've tried googling for them but I feel like there are probably plugins I'd use that I wouldn't think to google for.
- jamii 13y agoIf you run the `Plugin manager` command inside LT you can search for and install plugins directly.