4 ms·
> I really miss the Doom model of give away a few levels cor free and buy the rest. Sadly, things like this get tons of hate in the reviews... People would rat
by p_e_n_g_u_i_n 13y ago
> I really miss the Doom model of give away a few levels cor free and buy the rest.
Sadly, things like this get tons of hate in the reviews... People would rather be annoyed with stupid social media and IAP crap than pay a dollar for the rest of the game. The only way to really make it work is (from my experience) make an ad-supported, shortened lite version, so people can test it out before buying it. That's a real pain because now you have two malls to manage, update, and promote. At least that's how it works on iOS.
- interpol_p 13y agoI don't find this to be the case at all, we produced a game which was free and had a single purchase for the rest of the levels. People didn't complain any more than normal, conversion was good. I also believe this model is executed well on the App Store — I personally play and purchase Tell Tale's episodic games, the Layton Brothers Mystery Room game, Phoenix Wright, Ghost Trick, and so on. All of them use this sales model. One of the biggest, most loved games ever also used this model: Letterpress. It is free and offers a single purchase for unlimited multiplayer opponents. People love it.
- GFischer 13y agoA bit offtopic: where can I get recommendations for good mobile games? Geared towards a HN-like crowd :) I've read about more interesting Android games on this article's comments (didn't know there were Layton games for Android) than in several unsuccesful searches. And all the "most popular" Android games the Play store shows me are not for me.
- DanBC 13y agoDid you do Crabitron? http://twolivesleft.com/Crabitron/ http://twolivesleft.com/Crabitron/ A blog post about what happens when Yogscast briefly mentions your game would (I hope) be appreciated by HN.
- interpol_p 13y agoWe did do Crabitron. We post all our sales (including what happened after Yogscast) on our "Crabstarter" page: http://www.crabstarter.com http://www.crabstarter.com
- Crito 13y agoThis scheme didn't hurt Doom though, far from it, so what is the difference? Is the change in platform somehow making the difference? Is it that Doom was perceived as technically advanced, while these smartphone games are not? Has the audience just gotten less mature, and more entitled?