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I guess it's really unclear to me why I'd want to fund it. It seems kind of interesting, but it's not 'that's-fun-i-want-that-to-play-with' like Pi or Kano or
by iamwithnail 13y ago
I guess it's really unclear to me why I'd want to fund it. It seems kind of interesting, but it's not 'that's-fun-i-want-that-to-play-with' like Pi or Kano or Arduino, and it's not 'shit-that-solves-problem-x-i-have' like some other stuff. I used to work for a crowdfunding platform, and it's a key problem a lot of campaigns had (see: http://spacehive.com/Blog/Details/1042 http://spacehive.com/Blog/Details/1042 ). Given you're on a tipping point campaign and haven't reached the 66% target (90% of projects that hit 66% WILL be funded) by now, I'd probably kill it and retarget it.
- User8712 13y agoAgreed. Right now I think it's only catching the attention of hobbyists, that want to play around with the technology for fun in their spare time. The demos don't show any practical examples to get average consumer excited. It also doesn't have any examples of how businesses can apply this to save time or money. In the end I'm thinking this is interesting, but what can I do with it? Setting up an overhead webcam to count dice? Who is this for? Not game developers, because they don't want to eliminate 99.999% of the market that doesn't have an overhead webcam. Counting bananas? Can you give me a real world example of how this can be used to count objects, that's better than current methods? The demos just take you halfway there, they show the software is able to recognize objects, but they don't show any real advantages for using it in the first place.