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It wouldn't be that difficult to re-write the main 3D Game engine using OpenGL. If you had the assets (textures, models) in modern formats, one person could pro
by berkut 13y ago
It wouldn't be that difficult to re-write the main 3D Game engine using OpenGL. If you had the assets (textures, models) in modern formats, one person could probably do it in a couple of weeks. Using another game engine would be quicker still.
But then there's the crucial gameplay, flight-sim physics, hooking into achieving objectives, the narrative, cutscreens, etc.
Even then, would it have the same feel as the original...